Difference between revisions of "Girls' Frontline: Gr G11"

From Moegirlpedia
Jump to: navigation, search
(WIP)
 
(WIP)
Line 1: Line 1:
{{Girls' Frontline 导航}}
+
{{Translation needed}}
 +
{{Girls' Frontline navbar}}
 
{{Girls' Frontline replenish}}
 
{{Girls' Frontline replenish}}
 
{{Girls' Frontline info|'''<big><big>zzzzzz……zzzZZZZZzzzzz……</big></big>'''}}
 
{{Girls' Frontline info|'''<big><big>zzzzzz……zzzZZZZZzzzzz……</big></big>'''}}
Line 5: Line 6:
 
|Name=G11
 
|Name=G11
 
|image=59493064 p0.png
 
|image=59493064 p0.png
|图片说明=<center>作者:gyup<ref>[http://www.pixiv.net/member.php?id=5105877 作者:gyup]</ref></center>
+
|caption=<center>Artist:gyup<ref>[http://www.pixiv.net/member.php?id=5105877 Artist:gyup]</ref></center>
 
<center>Pixiv ID:59493064<ref>[http://www.pixiv.net/member_illust.php?mode=medium&illust_id=59493064 Pixiv ID:59493064]</ref></center>
 
<center>Pixiv ID:59493064<ref>[http://www.pixiv.net/member_illust.php?mode=medium&illust_id=59493064 Pixiv ID:59493064]</ref></center>
|本名=HK G11无壳弹步枪
+
|Original name=HK G11 caseless rifle
|别名=睡鼠、{{黑幕|堕人形G11}}
+
|Nicknames=Dormouse, {{Spoiler|The fallen T-doll G11}}
|萌点=[[睡神]][[慵懒]]{{黑幕|[[Just we]](未破眼睛很神似?}}
+
|Moe points=[[Hypnosia]], [[Laziness]], {{Spoiler|[[Just we]](From her eyes?)}}
|发色=
+
|Hair color=Silver
|瞳色=
+
|Eye color=Silver
|声优=福原绫香
+
|CV=Fukuhara Ayaka
|类型=突击步枪
+
|Type=AR
|稀有度=★★★★★
+
|Rarity=★★★★★
|原产国=德国
+
|Country of origin=Germany
|研发商=黑克勒-科赫(Heckler & Koch)<br />诺贝尔火炸药公司(Dynamit Nobel)<br />Hensoldt/Wetzlar
+
|Developed by=Heckler & Koch<br />Dynamit Nobel<br />Hensoldt/Wetzlar
|生产商=黑克勒-科赫
+
|Manufactured by=Heckler & Koch
|研发日期=1970年-1990年
+
|Developed=1970-1990
|服役期间=
+
|In service=
|相关人士={{黑幕|骇客娃娃3号}}{{黑幕|[[舰队Collection:|]]}}{{黑幕|[[天真·珈百璃·怀特|珈百璃]]}}
+
|Related persons={{Spoiler|Hacker Doll #3}}, {{Spoiler|[[Kan Colle:Hibiki|Hibiki]]?}}, {{Spoiler|[[Tenma Gabriel White|Gabriel]]}}
404小队:[[Girls' Frontline :UMP9|UMP9]]、[[Girls' Frontline :UMP45|UMP45]]、[[Girls' Frontline :HK416|HK416]]
+
Squad 404: [[Girls' Frontline:UMP9|UMP9]]、[[Girls' Frontline:UMP45|UMP45]]、[[Girls' Frontline:HK416|HK416]]
 
}}
 
}}
 
   
 
   
'''G11'''是由云母组研发、数字天空发行的战术策略养成类游戏'''[[Girls' Frontline ]]'''(英:'''Girls' Frontline''')及其衍生作品的登场角色。
+
'''G11''' is a character from the tactical SRPG ES game '''[[Girls' Frontline]]''' and its derivatives developed by MicaTeam and published by Digital Sky.
  
== 历史原型 ==
+
== Historical basis ==
1960年代,各国军方对换装小口径步枪趋之若鹜,但当时的西德陆军却没有随波逐流,用5.56mm步枪取代当时装备的7.62mm口径的G3步枪。在1967至1968年间,当时的西德军方、黑克勒-科赫公司(Heckler & Koch)以及诺贝尔火炸药公司(Dynamit Nobel)达成一致见解,他们认为,无论采用哪一种小口径的步枪,其技术性能都无法摆脱传统步枪技术水平与局限性。为此,他们选择了德国在二战中美国在二战后都曾研究过但未成功的无壳弹/枪技术,试图一举超越小口径化,直接研制并装备具有革命性的无壳弹步枪系统。这就是G11无壳弹步枪系统。
+
The military of various nations are keen on replacing their service rifles with small-caliber ones in the 1960s, but the West German army (''Deutsches Heer'') then did not replace their 7.62mm-caliber G3 rifles with 5.56mm-caliber ones. The army, Heckler & Koch and Dynamit Nobel reached to an agreement, considering that any and all small-caliber rifles cannot win over traditional rifles in terms of both quality and limitations. They turned to conduct research on caseless cartridges/rifles, which Germany and the US previously worked on with no fruit in WWII and after WWII, respectively, in an attempt to directly overtake the small-caliber system and work on a revolutionary caseless rifle system instead. This yielded the G11 caseless rifle system.
  
===原型数据===
+
===Specifications===
*全长:750 mm
+
*Overall length:750 mm
*宽:74 mm
+
*Width:74 mm
*高:295 mm
+
*Height:295 mm
*空枪重:3.6 kg
+
*Empty weight:3.6 kg
*战斗全重:4.3 kg(带两个全满弹匣)
+
*Combat weight:4.3 kg (with 2 full magazines)
*枪管长:540 mm
+
*Barrel length:540 mm
*发射方式:单发、3发点射、连发
+
*Firing modes:Single/3-round burst/Auto
*理论射速:
+
*Theoretical rate of fire:
**2000 RPM(3发点射)
+
**2000 RPM (burst)
**460 RPM(连发)
+
**460 RPM (auto)
*弹匣容量:45 rds
+
*Feed system:45-round detachable magazine
*枪口初速:930 m/s
+
*Muzzle velocity:930 m/s
  
{{Hide|标题=游戏内该人形获得界面参数表|内容=
+
{{Hide|Title=Specifications in-game|Text=
*'''以下数据可能有所误差,且仅代表游戏内观点,仅供参考。'''
+
*'''The following data may contain errors and reflect only the game's opinion. For reference only.'''
 
  Type                      Assault rifle
 
  Type                      Assault rifle
 
  Weight                    3.6 kg (8.0 lb) empty
 
  Weight                    3.6 kg (8.0 lb) empty
Line 61: Line 62:
 
  Sights                    Integrated optical sight
 
  Sights                    Integrated optical sight
 
}}
 
}}
=== 枪械相关 ===
+
=== Related info ===
1970年,西德国防部列出了一个标准作为这种革命性的步兵战斗武器的设计要求,这个设计要求是希望能成倍地提高西德士兵的个人战斗能力。这个标准如下:
+
The {{ruby|West German Ministry of Defense|''Bundesministerium für Verteidigung'', BMVg}} developed a standard as the design requirements for this revolutionary infantry combat weapon, which hopes to greatly enhance the individual combat capabilities of West German soldiers. And the standard is as follows.
  
*武器的最大长度:小于750mm
+
*Maximum length of rifle:<750mm
*包括100发弹药在内的最大重量:小于4.5kg
+
*Maximum weight (incl. 100 rounds):<4.5kg
*武器的装弹数:50发左右
+
*Ammo capacity: around 50
*高命中率的3发点射
+
*Capable of highly-accurate 3-round bursts
*不校正瞄具的有效平射距离:300m
+
*Effective firing range without adjusting sights:300m
  
对设计者而言最大的难题是在实战中提高命中率,因为战斗中的心理压力常常会降低射击水准。另外,经统计发现,3发点射时命中目标的数量比全自动发射时还要少。因为第一发弹的命中率是最高的,而发射第一发弹时的后坐力会影响到随后射出的子弹,而3发点射是每扣动一下扳机就自动发射出3发弹头。经研究只有将射速提高到2,000RPM以上,才能提高3发点射时的命中率。这种设计的理论依然正是美国的“齐射”研究。总之,为了达到高射速点射的目的,HK公司采用了一种圆柱形转膛式枪机的设计来提高射速。
+
The biggest problem lies in enhancing accuracy in live combat, as psychological stress often lowers firing accuracy. Also, statistics taken show that targets hit in the 3-round burst mode is lower than in full-auto, since the first round usually has the best accuracy, and the recoil from that round influences the rounds that follow, in addition to the fact that the 3-round burst mode fires 3 rounds with a single pull of the trigger. Research found that only when the rate-of-fire is raised to above 2,000 RPM can the accuracy in the 3-round burst mode be improved. Therefore, to achieve high-rate of fire burst capabilities, HK introduced a cylindrical rotating bolt to raise the rate of fire.
  
最初,无壳弹武器系统的开发项目只有两个公司参与,其中黑克勒-科赫公司负责武器部分的设计,而诺贝尔火炸药公司则负责设计无壳弹部分。这两个公司并称为GHGS(德语:Gesellschaft für Hülsenlose Gewehrsysteme,即:无壳弹步枪系统联合企业)。后来德国的光学仪器制造公司Hensoldt/Wetzlar又加入了GHGS集团,负责开发/制造武器系统的1倍光学瞄准镜。在1971年,黑克勒-科赫先后研制出第1型和第2型的原理验证机,在1971年底通过技术鉴定后,认为无壳弹武器系统是可行的。在1973年,北约也对无壳弹武器系统感兴趣,希望黑克勒-科赫能够在1977年4月交付武器,并在当年的北约一级的军事演习中进行试验。于是黑克勒-科赫加紧无壳弹步枪的研究工作。
+
Initially, the caseless weapon system project involved only 2 companies, with H&K working on the designs and Dynamit Nobel on the caseless cartridge. These two companies are collectively named GHGS (From ''Gesellschaft für Hülsenlose Gewehrsysteme'', "United Corporation for Caseless Rifle System). Later on, German optics manufacturer Hensoldt/Wetzlar joined the GHGS to develop the 1x-magnification sight of the weapon. H&K came up with theory-proving prototypes, the Type 1 and the Type 2, and deemed the caseless system viable after they passed through technical verification at the end of 1971. NATO expressed interest in the caseless system in 1973, and hoped that the weapon can be handed over in April 1977 for trial in a military exercise, which prompted H&K to accelerate their research.
  
1974年夏天,黑克勒-科赫研制出第1型原型枪。该枪已经具有G11的许多鲜明特征,G11的基本结构也是从这个时候开始已经确定下来,包括平行放置于枪管上方的弹匣,弹匣内的枪弹弹头向下并垂直于枪管轴线,无托结构(弹膛/枪机位于枪托内),兼有提把功能的光学瞄具,又比如高达1,800发/分的高射速三发点射和低至400发/分的全自动射击。西德国防部也对无壳弹原型枪很乐观,与黑克勒-科赫签订合同规定在1977年秋完成全部研究工作。
+
H&K developed their first prototype, the Type 1, which already had many distinguishing features found on the G11, and this is when the basic structure of the G11 was hammered down, including the magazine placed parallel and above the barrel, with the cartridge facing down perpendicular to the barrel, the bullpup layout, the optical sight doubling as a carry handle, and the 3-round burst mode with a rate of fire of 1,800 RPM and the full-auto mode at only 400 RPM. The BMVg was optimistic towards the prototype, and signed a contract with H&K demanding all research work to be finished in autumn, 1977.
  
从1974年至1977年,黑克勒-科赫先后研制了1号至5号共五种原型枪,但试验结果显示此时的无壳弹武器系统还不能成熟到可以装备部队。所以在1977年黑克勒-科赫公司并未能设计定型并交付部队。除了武器本身的技术还需要完成外,在与HK33进行比较试验中也发现4.3mm口径无壳弹易受风力影响,其精度表现远不如5.56mm。有经验的射手在300米距离上试射,散布圆直径居然有1.8米。所以1977年黑克勒-科赫在5号原型枪上同时试验了原有的4.3mm和新研制的4.7mm两种无壳弹后,便决定从6号原型枪开始改为4.7mm口径。
+
H&K developed 5 prototypes from Type 1 to Type 5 from 1974 to 1977, but trials show that the system at the time immature to be issued to the troops, causing H&K to be unable to deliver it to the armed forces in 1977. Aside from the weapon itself, comparisons with the HK33 also revealed that the 4.3mm cartridge was prone to wind influences, having an accuracy far worse than 5.56mm cartridges. Experienced shooters firing at 300 meters yielded a result of a circular error of 1.8 meters. After testing the original 4.3mm and the newly-developed 4.7mm caseless rounds, H&K decided to modify their weapon to have a 4.7mm caliber from Prototype 6.
  
经过多年的努力,黑克勒-科赫的无壳弹步枪系统日趋成熟。从1981年至1982年间研制的14号原型枪已经达到可以交付部队进行野战试验的程度。1986年,14号原型枪被西德军队正式定型为G11(后被称为G11K1)。G11步枪在1987年3月开始试产。G11采用独特的转膛式枪机,有单发、高速3发点和低速全自动的射击模式。步枪上没有机械瞄具,最初的型号有一个固定的1倍光学瞄准镜,后来改为可拆卸的瞄准镜。早期原型上的聚合物弹匣容量为50发,而后期型号减少到45发,并且在弹匣供弹插槽两侧各有一个后备弹匣插槽,可在枪上同时携带3个弹匣。后期型号的枪口下方还增加了刺刀座,还可以加装两脚架。
+
After years of work, the caseless system of H&K was getting mature. The Type 14 developed in 1981-1982 was deemed suitable for issuing to troops. The Type 14 was officially designated G11 by the ''Heer'' in 1986 (later G11K1). The G11 started trial productions in March 1987. The G11 used a unique rotary bolt, with single, 3-round burst and full-auto modes available. No iron sights were present on the rifle. The original version had a fixed 1x-magnification optical sight, which was replaced with a detachable one. The polymer magazine found on early prototypes had a capacity of 50 rounds, which was reduced to 45 rounds on later models. On both sides of the magazine well there were two slots for magazines, allowing a total of 3 magazines to be carried on the weapon at the same time. Later models also had a bayonet lug, and were able to accept bipods.
  
经过这一系列改进后的型号在1988年被命名为G11K2,并开始提交部队试验。在1989年进行的测试中认为G11K2比G3可提高50%的命中率。
+
The model after this series of improvements was named G11K2, and was handed over to the armed forces for trials. It was found to have a 50% better accuracy in the trials in 1989.
  
1990年3月23日,在G11K2完成一系列试验后,当时的联邦防卫技术与采购署确定:无壳弹步枪在技术上已经达到装备水平。4月4日,德国陆军部宣布,G11K2已经达到部队使用要求,随后发给黑克勒-科赫一份价值6,000万马克的订单。据称在当年已经向部队交付了1,000支G11K2。
+
After a series of trials, the Federal Institute of Defense Technology deemed that the caseless rifle, technologically, had reached the level at which it was suitable for issue. The ''Heer'' announced that the G11K2 had reached the need for armed forces use and subsequently gave an order worth 60 million Mark on 4 April. It was reported that 1,000 rifles had been delivered by the end of the year.
  
但就在这一年,柏林墙倒塌,东部地区急需资金建设,加上苏联解体,华约解散,威胁减小,换装新型枪已不再是迫切需要了。结果在1990年10月中旬,德国作出决定,在立法会议上不再讨论G11的装备问题。就这样,G11的生产、采购与装备计划被取消。
+
But in the very same year, the Berlin Wall fell, with the eastern parts in dire need for funds for construction, which, coupled with the dissolution of the USSR and the Warsaw Pact which reduced the threat, rifle replacement was not on the top of the list. As a result, Germany decided to no longer discuss the issuing of the G11 in mid-October, 1990, which abruptly ended the production, procurement and the issuing of the G11.
  
虽然G11的装备计划被取消,但黑克勒-科赫仍对并尝试向其他国家出口G11,不过这些努力都失败了。有传闻说只有德国国防军的特种部队及美军特种部队极少量地装备了G11K2,但并没有证据。
+
Though a cancelled project, H&K still attempted to export the G11 to other countries, but all attempts failed. It was rumored that only the spec ops unit of the ''Heer'' and of the US armed forces had equipped the G11K2 in extremely small numbers, but there was no evidence to prove it.
  
==游戏数据==
+
==Stats==
 
<div style="float:left" class="gf-data">
 
<div style="float:left" class="gf-data">
 
{| class="wikitable gf-data-table" style="text-align:center"
 
{| class="wikitable gf-data-table" style="text-align:center"
Line 94: Line 95:
 
! colspan=4 | '''G11'''
 
! colspan=4 | '''G11'''
 
|-
 
|-
! colspan=2 | '''图鉴编号''': No.122
+
! colspan=2 | '''Catalogue''': No.122
! colspan=2 | '''稀有度''':★★★★★
+
! colspan=2 | '''Rarity''':★★★★★
 
|-
 
|-
! colspan=2 | '''国籍:联邦德国[[File:Flag_of_Germany.svg|20px]]'''
+
! colspan=2 | '''Nationality:Federal German[[File:Flag_of_Germany.svg|20px]]'''
! colspan=2 | '''枪械类型:突击步枪'''
+
! colspan=2 | '''Type:Assault Rifle'''
 
|-
 
|-
! colspan=2 | '''CV:福原绫香'''
+
! colspan=2 | '''CV: Fukuhara Ayaka'''
! colspan=2 | '''人设:音符'''
+
! colspan=2 | '''Illustrator:音符'''
 
|-
 
|-
! colspan=4 | '''属性值(成长:A)'''
+
! colspan=4 | '''Stats(Growth:A)'''
 
|-
 
|-
| '''生命 (A)''' || 61→121 || '''伤害 (B)''' || 16→43
+
| '''Health (A)''' || 61→121 || '''Damage (B)''' || 16→43
 
|-
 
|-
| '''回避 (B)''' || 6→41 || '''命中 (A)''' || 6→44
+
| '''Dodge (B)''' || 6→41 || '''Accuracy (A)''' || 6→44
 
|-
 
|-
| '''移速''' || 10→10 || '''射速 (SS)''' || 66→95
+
| '''Movement Speed''' || 10→10 || '''Rate of fire (SS)''' || 66→95
 
|-
 
|-
! colspan=4 | '''作战效能'''
+
! colspan=4 | '''Operational effectiveness'''
 
|-
 
|-
 
! colspan=4 | 184→3682
 
! colspan=4 | 184→3682
 
|-
 
|-
! colspan=4 | '''携带消耗'''
+
! colspan=4 | '''Resource demands'''
 
|-
 
|-
| '''弹药''' || 20→60 || '''口粮''' || 20→60  
+
| '''Ammo''' || 20→60 || '''Rations''' || 20→60  
 
|-
 
|-
! '''技能'''
+
! '''Ability'''
! colspan=3 | '''技能描述'''
+
! colspan=3 | '''Effect'''
 
|-
 
|-
| 突击者之眼
+
| Assaulter's Eye
| colspan=3 | 每次攻击会对目标造成2次(3次)伤害,持续3秒(4.5秒)。<br />开场CD6秒,技能间隔CD20秒(16秒)。
+
| colspan=3 | Deals damage twice (thrice) for every shot fired and lasts for 3 (4.5 seconds)<br />Has an initial cooldown of 6 seconds with an interval of 20 (16) seconds.
 
|-
 
|-
! colspan=4 | '''增益'''
+
! colspan=4 | '''Buffs'''
 
|-
 
|-
| '''影响格''' || colspan=3 |
+
| '''Effect tiles''' || colspan=3 |
 
<TABLE align="center" BORDER="2" CELLSPACING="1" CELLPADDING="1">
 
<TABLE align="center" BORDER="2" CELLSPACING="1" CELLPADDING="1">
 
<TR><TD BGCOLOR="#6b6b6b" height="20" width="20"> <TD BGCOLOR="#6b6b6b" height="20" width="20"> <TD BGCOLOR="#6b6b6b" height="20" width="20"></TR>  
 
<TR><TD BGCOLOR="#6b6b6b" height="20" width="20"> <TD BGCOLOR="#6b6b6b" height="20" width="20"> <TD BGCOLOR="#6b6b6b" height="20" width="20"></TR>  
Line 133: Line 134:
 
<TR><TD BGCOLOR="#6b6b6b" height="20" width="20"><TD BGCOLOR="#6b6b6b" height="20" width="20"><TD BGCOLOR="#6b6b6b" height="20" width="20"></TR>
 
<TR><TD BGCOLOR="#6b6b6b" height="20" width="20"><TD BGCOLOR="#6b6b6b" height="20" width="20"><TD BGCOLOR="#6b6b6b" height="20" width="20"></TR>
 
</TABLE>
 
</TABLE>
九宫格6
+
Keypad 6
 
|-
 
|-
| '''效果''' || colspan=3 | '''冲锋枪'''有效<br>伤害值+30%,回避值+10%。
+
| '''Effect''' || colspan=3 | Affects '''SMG'''s only<br>Raises damage by 30%, dodge by 10%.
 
|-
 
|-
! colspan=4 | '''入手方式'''
+
! colspan=4 | '''Acquired by'''
 
|-
 
|-
| '''制造''' || colspan=3 | 04:04:00
+
| '''Production''' || colspan=3 | 04:04:00
 
|-
 
|-
| '''掉落''' || colspan=3 |  
+
| '''Drops''' || colspan=3 |  
 
|}
 
|}
'''备注''':
+
'''Notes''':
* 手枪扩编后影响格效果将获得提升。
+
* HGs will see their effect tiles improved in effect after undergoing establishment augmentations.
* 括号内数据为该项能力所能达到的最大值(满扩或者满技能等级时)。
+
* Data in parentheses are the maximum values possible for this stat.
 
</div>
 
</div>
 
<div style="float:left; margin:20px">
 
<div style="float:left; margin:20px">

Revision as of 11:54, 20 January 2018

The text below needs help with translation!

  • Please contact Varxo at discord: Varxo#7877 should you wish to assist in this project.
Logo Kalina.jpg
Welcome to Girls' Frontline wiki!You can look up information regarding Girls' Frontline.
Moegirlpedia welcomes you to take part in improving related articles!

You are welcome to assist inediting this article。Please understand the editing guidelines and search for related information before editing. Please do not post anything inappropriate in the comment section, including but not limited to argument-causing language and personal attacks. Moegirlpedia wishes you a nice time on this site.

少女前线 logo.png
zzzzzz……zzzZZZZZzzzzz……
G11
59493064 p0.png
{{{Caption}}}
Basic info
Original name HK G11 caseless rifle
| Hypnosia, Laziness, Just we(From her eyes?)
Hair color Silver
Eye color Silver
CV Fukuhara Ayaka
Type AR
Rarity ★★★★★
Place of origin Germany
Developed by Heckler & Koch
Dynamit Nobel
Hensoldt/Wetzlar
Manufactured by Heckler & Koch
Developed 1970-1990

G11 is a character from the tactical SRPG ES game Girls' Frontline and its derivatives developed by MicaTeam and published by Digital Sky.

Historical basis

The military of various nations are keen on replacing their service rifles with small-caliber ones in the 1960s, but the West German army (Deutsches Heer) then did not replace their 7.62mm-caliber G3 rifles with 5.56mm-caliber ones. The army, Heckler & Koch and Dynamit Nobel reached to an agreement, considering that any and all small-caliber rifles cannot win over traditional rifles in terms of both quality and limitations. They turned to conduct research on caseless cartridges/rifles, which Germany and the US previously worked on with no fruit in WWII and after WWII, respectively, in an attempt to directly overtake the small-caliber system and work on a revolutionary caseless rifle system instead. This yielded the G11 caseless rifle system.

Specifications

  • Overall length:750 mm
  • Width:74 mm
  • Height:295 mm
  • Empty weight:3.6 kg
  • Combat weight:4.3 kg (with 2 full magazines)
  • Barrel length:540 mm
  • Firing modes:Single/3-round burst/Auto
  • Theoretical rate of fire:
    • 2000 RPM (burst)
    • 460 RPM (auto)
  • Feed system:45-round detachable magazine
  • Muzzle velocity:930 m/s
Specifications in-game
  • The following data may contain errors and reflect only the game's opinion. For reference only.
Type                       Assault rifle
Weight                     3.6 kg (8.0 lb) empty
                           4.3 kg (9.5 lb) loaded  
Length                     750 mm (29.5 in)
Barrel length              540 mm (155 mm per twist)
Cartridge                  4.73×33mm caseless ammunition (DM11): G11 K2. LMG11
                           4.7mm. 4.3mm. 4.9mm for other G11 prototypes
                           4.73×25mm caseless: G11 PDW
Action                     Gas-operated. rotary breech
Rate of fire               460 rounds/min (full auto)
                           2100 rounds/min (3-round burst)
Muzzle velocity            Approx. 930 m/s (3.050 ft/s)
Effective firing range     400 m 
Feed system                45- or 50-round detachable box magazine
Sights                     Integrated optical sight

Related info

The West German Ministry of DefenseBundesministerium für Verteidigung, BMVg developed a standard as the design requirements for this revolutionary infantry combat weapon, which hopes to greatly enhance the individual combat capabilities of West German soldiers. And the standard is as follows.

  • Maximum length of rifle:<750mm
  • Maximum weight (incl. 100 rounds):<4.5kg
  • Ammo capacity: around 50
  • Capable of highly-accurate 3-round bursts
  • Effective firing range without adjusting sights:300m

The biggest problem lies in enhancing accuracy in live combat, as psychological stress often lowers firing accuracy. Also, statistics taken show that targets hit in the 3-round burst mode is lower than in full-auto, since the first round usually has the best accuracy, and the recoil from that round influences the rounds that follow, in addition to the fact that the 3-round burst mode fires 3 rounds with a single pull of the trigger. Research found that only when the rate-of-fire is raised to above 2,000 RPM can the accuracy in the 3-round burst mode be improved. Therefore, to achieve high-rate of fire burst capabilities, HK introduced a cylindrical rotating bolt to raise the rate of fire.

Initially, the caseless weapon system project involved only 2 companies, with H&K working on the designs and Dynamit Nobel on the caseless cartridge. These two companies are collectively named GHGS (From Gesellschaft für Hülsenlose Gewehrsysteme, "United Corporation for Caseless Rifle System). Later on, German optics manufacturer Hensoldt/Wetzlar joined the GHGS to develop the 1x-magnification sight of the weapon. H&K came up with theory-proving prototypes, the Type 1 and the Type 2, and deemed the caseless system viable after they passed through technical verification at the end of 1971. NATO expressed interest in the caseless system in 1973, and hoped that the weapon can be handed over in April 1977 for trial in a military exercise, which prompted H&K to accelerate their research.

H&K developed their first prototype, the Type 1, which already had many distinguishing features found on the G11, and this is when the basic structure of the G11 was hammered down, including the magazine placed parallel and above the barrel, with the cartridge facing down perpendicular to the barrel, the bullpup layout, the optical sight doubling as a carry handle, and the 3-round burst mode with a rate of fire of 1,800 RPM and the full-auto mode at only 400 RPM. The BMVg was optimistic towards the prototype, and signed a contract with H&K demanding all research work to be finished in autumn, 1977.

H&K developed 5 prototypes from Type 1 to Type 5 from 1974 to 1977, but trials show that the system at the time immature to be issued to the troops, causing H&K to be unable to deliver it to the armed forces in 1977. Aside from the weapon itself, comparisons with the HK33 also revealed that the 4.3mm cartridge was prone to wind influences, having an accuracy far worse than 5.56mm cartridges. Experienced shooters firing at 300 meters yielded a result of a circular error of 1.8 meters. After testing the original 4.3mm and the newly-developed 4.7mm caseless rounds, H&K decided to modify their weapon to have a 4.7mm caliber from Prototype 6.

After years of work, the caseless system of H&K was getting mature. The Type 14 developed in 1981-1982 was deemed suitable for issuing to troops. The Type 14 was officially designated G11 by the Heer in 1986 (later G11K1). The G11 started trial productions in March 1987. The G11 used a unique rotary bolt, with single, 3-round burst and full-auto modes available. No iron sights were present on the rifle. The original version had a fixed 1x-magnification optical sight, which was replaced with a detachable one. The polymer magazine found on early prototypes had a capacity of 50 rounds, which was reduced to 45 rounds on later models. On both sides of the magazine well there were two slots for magazines, allowing a total of 3 magazines to be carried on the weapon at the same time. Later models also had a bayonet lug, and were able to accept bipods.

The model after this series of improvements was named G11K2, and was handed over to the armed forces for trials. It was found to have a 50% better accuracy in the trials in 1989.

After a series of trials, the Federal Institute of Defense Technology deemed that the caseless rifle, technologically, had reached the level at which it was suitable for issue. The Heer announced that the G11K2 had reached the need for armed forces use and subsequently gave an order worth 60 million Mark on 4 April. It was reported that 1,000 rifles had been delivered by the end of the year.

But in the very same year, the Berlin Wall fell, with the eastern parts in dire need for funds for construction, which, coupled with the dissolution of the USSR and the Warsaw Pact which reduced the threat, rifle replacement was not on the top of the list. As a result, Germany decided to no longer discuss the issuing of the G11 in mid-October, 1990, which abruptly ended the production, procurement and the issuing of the G11.

Though a cancelled project, H&K still attempted to export the G11 to other countries, but all attempts failed. It was rumored that only the spec ops unit of the Heer and of the US armed forces had equipped the G11K2 in extremely small numbers, but there was no evidence to prove it.

Stats

G11
Catalogue: No.122 Rarity:★★★★★
Nationality:Federal GermanFlag of Germany.svg Type:Assault Rifle
CV: Fukuhara Ayaka Illustrator:音符
Stats(Growth:A)
Health (A) 61→121 Damage (B) 16→43
Dodge (B) 6→41 Accuracy (A) 6→44
Movement Speed 10→10 Rate of fire (SS) 66→95
Operational effectiveness
184→3682
Resource demands
Ammo 20→60 Rations 20→60
Ability Effect
Assaulter's Eye Deals damage twice (thrice) for every shot fired and lasts for 3 (4.5 seconds)
Has an initial cooldown of 6 seconds with an interval of 20 (16) seconds.
Buffs
Effect tiles

Keypad 6

Effect Affects SMGs only
Raises damage by 30%, dodge by 10%.
Acquired by
Production 04:04:00
Drops

Notes

  • HGs will see their effect tiles improved in effect after undergoing establishment augmentations.
  • Data in parentheses are the maximum values possible for this stat.
正常
重创
换装立绘
僵尸家里蹲
正常
Pic G11 9.png
重创
Pic G11 9 D.png
我最美丽的礼物
正常
Pic G11 1602.png
重创
Pic G11 1602 D.png
“雪之仙女-我最美丽的礼物”Q版动画[TR][TR]
G11 我最美丽的礼物 Q版动画.gif

G11相关

官方设定

懒散贪睡的小个子人形,大部分时间都在犯懒,工作也是做到及格就罢手,被人欺负或者嘲笑都无所谓,但是必要时也会进入集中精神、用冷酷的方式完成任务。

咖啡厅故事_G11“僵尸家里蹲”[TR][TR]


G11记得,自己本来应该是在准备万圣节的衣服的。
说是准备也不算是准备,因为太麻烦了啊。就随便的把衣服撕的破破烂烂的,然后加一点绷带,再抱个南瓜就好了吧?又有万圣节的气息,又符合扮鬼的需求。



G11就是这么想的。
反正没办法拒绝指挥官的盛情邀请,有糖果吃的活动要参加也不是不可以,但要做其他事情的话,还是饶了她吧。



——所以说这算怎么一回事啊?
G11坐起来,迷茫的看了看四周。



为什么一觉起来,自己就在土堆里躺着了啊?为什么身后还有一个刻着“404NEET”的墓碑啊?
难道……HK416真的在自己睡着的时候以为自己死了,把自己给丢掉了吗?



不,不会的,416不会给自己立墓碑的。



G11尝试着动了动,却发现不知道是谁还在自己身旁放一个僵尸……不对,不是僵尸,是个等身抱枕。
而且像极了上次因为没给自己买抱枕而被迫成为抱枕的指挥官。



——管他的呢,先抱了再说,抱起来睡一定很舒服。
也就在此时此刻,G11又在抱枕旁、墓碑前,发现了一盒朗姆口味的冰激凌。



嗯,这怎么看上去那么像是用来祭奠自己的啊?
……不过……还挺好吃的。



是不是祭奠什么的都无所谓啦,只要能吃上好吃的,还没有UMP45强行给自己下达命令,HK416来把自己硬拖起床来的话……
人生只要能舒舒服服地混过去就对了嘛。



“起来!G11!”
G11正想着,那个熟悉的声音又吼起了这句熟悉的话。



呃,人生不如意……十有八九嘛……



那颗熟悉的恶魔泪又出现在了自己被绷带挡住了半边的视野前。
那个熟悉的身影又熟练地抬起了一只脚,



眼看就要上演曾经经历过千百次的场景,
咚。
猛地坐起身的G11一头撞到了什么东西。



G11揉了揉脑袋。
啊……如果没记错的话,好像是撕烂了衣服之后,G11看到了一个万圣节用的棺材,然后抱着南瓜就睡了进去,现在这一起身,就撞到棺材盖了。



刚才的原来都是做梦啊……
可惜了那份朗姆口味的冰激凌唉……



G11还惋惜着那冰激凌,漆黑的世界外却传来了一个稚嫩的声音。
“啊啦?万圣节都结束了,这里怎么还有个棺材……唔,还是收进去吧……”



然后漆黑被划破,棺材盖被掀开——
G11顺势就坐了起来,揉着一只眼睛,和刚掀开棺材盖的MP5深情地对视着。



大概吧。
如果三秒后的MP5脸色没有跟G11身上的绷带一样白的话。



“啊啊啊啊啊啊啊啊啊!!!!”


jiao

懒散贪睡的小萝莉,基本任何时候都在犯懒犯困犯迷糊,立绘蒙面巾上的猪鼻似乎就是在暗示她的这一性格。获得台词更是直接问指挥官床位够不够,她的贪睡可见一斑。然而就算非洲人的空床位再多也不会有G11来睡。G11甚至在战场上也能进入梦乡这叫神经大条心理素质强大[TR]

其实是隔壁珈百璃不得不拿起了枪,而不能氪金玩网游而选择睡觉[TR]

其实G11认真起来是个相当强大的人形[TR][TR]

G11的技能“突击者之眼”发动后一次攻击能够打出2次(技能Lv9及以上为三次)伤害,可以说是当之无愧的第一强攻击技能。加上G11本来就位列AR第一的射速,就算伤害只有B也足以疯抢MVP。可谓是AR中的MG,还不带换弹的。这不是你在战场上睡觉的理由![TR]

在“魔方行动”中,404小队的成员们都对G11的火力显示出了相当程度的信赖。尤其是作为G11御用保姆的HK416[TR]

E2初次遭遇剧情中,G11能够在仅命中四发子弹的情况下火力压制破坏猎手的机动装置阻止其追击。

E2初次遭遇剧情中,HK416认为G11有毙掉刽子手的实力。然而G11却被刽子手吓坏了,只能让HK416抱着撤退。E3结束剧情中,刽子手的四肢是被G11破坏的。并且G11和HK416又趁机打情骂俏了一番。[TR]

当然,整个过程中G11一直不是嚷着要回家就是要睡觉,最后还被大家(其实是HK416)扔下了。毕竟从一开始G11的移动就基本靠HK416背着或者公主抱着[TR]

G11:所以不是我想睡觉,只是我怕一直睁着这突击眼,队伍里的其他人就直接看戏了。[TR]


吃货

在夜战1-3剧情中,当MG5威胁要将HK416和G11炒鱿鱼时,G11开始方了。然而当HK416表示有UMP45在她们去哪里都能吃空饷时,G11又瞬间淡定了:“反正在哪都是混吃混喝。”。不过等MP5拿出一盒“本来是G36MG4准备的”朗姆口味冰淇淋给G11吃时,G11又瞬间“叛变”表示G36去哪她就去哪。套出了最喜欢的口味[TR]丢下416移情别恋了[TR]所以整个夜战剧情就是各种送吃送喝

作者:TanDoHark [1]
Pixiv ID:64128877[2]

HK416的真爱(?)

整个夏活剧情里基本G11和HK416都在打情骂俏腹黑的G11和毒舌傲娇的HK416[TR],而且HK416还成了G11的交通工具担当明明是贤妻良母[TR],又是背又是抱的。在突遇爆炸时,HK416果断地推倒了G11压在G11身上而且差点把G11的腰弄断了帮她挡住爆炸的威力之后干了个爽[TR]

从1-3夜战的剧情中可以看出两人基本都是一起行动的,而且G11似乎以坑HK416为乐(那中二的暗号)。真不愧是一对损友。

脆弱的心智云图

魔方行动中对抗强化过的刽子手时,由于刽子手过于凶恶被吓到,UMP9对416大喊:“G11被刽子手吓坏了!416,把她再抱远点!”,416:“这样下去,G11的心智又要……”可以看出G11的心智云图较为脆弱,而之前似乎也受过损伤。有可能G11贪睡而极差的自理能力也源于脆弱的心智云图?[TR]

在UMP45的强制命令下,也会集中精神,用冷酷的方式完成任务。但是在遭遇到意外状况时则会发生心智崩溃,展现出战术人形不会出现的模拟人格
— 《Girls' Frontline 》公式设定画集.VOL.1


如上文所说,游戏中的G11心智云图非常脆弱,可能捏他自现实中的G11其可靠性曾受人诟病。

由于全枪大规模的使用新技术(包括微口径无壳弹、转膛式枪机等),G11的技术先进性毋庸置疑,然而同时也带来了相当低的可靠性与经济性,加上当时国际情势(在北约轻武器标准5.56口径的那个年代使用4.73口径、苏联解体)等等,G11最终没有被量产并采用。

不过,从技术和思维上G11仍然是一款优秀的枪械。

M4之泪

G11的技能:通过一次攻击打出三次伤害的强大技能“突击者之眼”,在测试服因为BUG的緣故,这个强大的技能出现在M4身上。

内测群里众圣僧震惊并表示AR小队“强无敌”,正以为一直因为阵型问题和各属性并不突出,所以一直冷板凳职业的远征大队长的AR小队将增强迎来新春天,走上人生巅峰拳打G41脚踩FAL之時,然后官方在后续更新公告表示这是个BUG,M4技能不变。

M4抹了把眼泪,回去继续送外卖了。[TR]

除了睡觉以外的[TR]爱好

在深层映射活动中,404小队来到S15区(污染区),提到了有关丧尸的话题。G11透露自己一直在追丧尸片《The Flying Dead》,一共追了26季,但该剧因三战爆发而没有了下文。G11透露自己最喜欢生化朋克,非常期待“第九集中会使用德式背摔(恶灵古堡/生化危机系列中的有名体术之一)而且在片尾彩蛋中注射了ж西里尔字母,读音Zh,接近英语僵尸的字首Z读音,同时живой指alive的意思[TR]病毒外加三升霸王龙胚胎”的海底丧尸王。随后就被416吐槽为:“因为这头废物和丧尸唯一的不同就只剩下偶尔讲人话而已。”[TR]

所以万圣节的时装是僵尸形象也就不奇怪了。

此外还喜欢看动画,并且会复述里面一些有趣的台词。对HK416说出过“你做的事情不能代表你自己,416”这句话,一度感动了416,结果416在得知这是动画台词时委屈地骂道“真是的……怎么可能指望这个笨蛋……”
在深层映射活动的时间点前,学会了说一种超卡哇伊的短语,叫做[[舰队Collection:夕立|PO…I[TR]]],想在416面前说出,但立刻被打断了。

毒舌

被45拜托后,知道战局的严峻,也开始认真起来,表现出了其可靠的一面。

还是在深层映射活动中,破坏者Elite在404队面前耀武扬威的时候,G11嘲讽其不过是老了十几岁脂肪变多骨头变长而已,智商依旧在掉线。(不愧是404的一员呢23333)。

而且还不是随便说说,战斗的时候就能看出,破坏者的命中率仍旧低的可怜,而且技能虽然很华丽,但是实际上并没有大家想象的那么强,抓住窍门的指挥官还是轻松愉快的就能刷过去的。

角色台词

场合 台词 语音
登录界面 ショウジョゼンセン。
Girls' Frontline
登录 今日はヒマ?じゃ、先に寝るわ…。
指挥官,今天不太忙吧,我可以先睡会儿吧……
获得 G11(じーじゅういち)…です…指揮官、お布団、まだある?
G11……指挥官,这里的床位还够吗?
秘书官 指揮官、なんか言った?
指挥官,您说什么?
部屋、整理してよ、じゃないと床に寝るしかない…。
请整理下房间吧,不然就只能睡地板了。
うぅ…分かったよ…いま起きる…。
呜……别动手啊……我知道了,马上起来……
秘书官(誓约后)
啊……指挥官,我要的抱枕呢?……没有吗?……那你现在忙吗?
秘书官(装扮:僵尸家里蹲)
只是给我糖果的活动,参加一下也不是不行……啊?还要干别的?还是算了吧。
宿舍(提起)
宿舍(摸头) ふふ…。
へー・・・やるね。
称赞
うん・・・。
附和
编成 いかなくちゃダメ…?
哦……不去不行吗?
出击 うん…出発…頑張れ--。
哦……那就出发吧,加油——
攻击 待った?
哼,等很久了吧?
重创 しつこいな--、死んでもらうよ?
这么难缠的家伙,那就先去死吧!
修理 寝てればすぐ終わるね。
抱歉,让我在睡梦里赢回来吧……
战役胜利(MVP) 任務完了、ふうう…これで休めるでしょ…。
任务完成,呼……这样就能歇会儿了吧……
战役失败 ダメだった?早く家に帰ろう…。
结束了吗?我们还是回家吧……
自律作战 あたしが奇跡を起こしてあげる!
你们等待的奇迹,就是我吗?
后勤(出发) え~?やだよ、お出かけなんて…。
欸……不要啦,不想出門啦……
后勤(归还) ただいま…ご飯食べていい?
我回来了……可以吃饭了吗?
建造完成 静かな娘(こ)がいいな…。
希望是个安静的孩子呢……
扩编 わぁ--これならサボっていい?
哇,这样是不是可以偷懒了?
强化 ありがとう、これでいい…?
谢谢,这样就够了吧……
技能 うるさいよ。
你太吵了。
来るな、気持ち悪い。
脏兮兮的东西,别过来。
さっさと消えて。
給我消失吧。
誓约烙印 指揮官、こんな夜中に何の用ですか?…えっ?これって…告白ってやつ?すぐ帰って寝たいから、返事は今するね。……いいよ……あの、ありがとう。
指挥官,这么晚了叫出来我干什么?……难道这是传说中的……告白?看你的表情这么真诚,不答应的话,我都就没法安心睡觉吧……好吧,下不为例哦。


外部链接与注释

  1. 作者:TanDoHark
  2. Pixiv ID:64128877
  3. 3.0 3.1 3.2 3.3 Characters labeled "EXTRA" are the results of various collaboration efforts and are not directly based on actual firearms.