Difference between revisions of "TurboGrafx-16"
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{{Welcome participation}} | {{Welcome participation}} | ||
{{Video Game Console Infobox | {{Video Game Console Infobox | ||
− | |title = [[File:PC Engine logo.png|200px]] | + | |title-color = #eeeeee |
+ | |left-column-color = #efefef | ||
+ | |title = [[File:PC Engine logo.png|200px]]<br>[[File:TurboGrafx-16 logo.png|250px]] | ||
|tabs = {{tabs | |tabs = {{tabs | ||
|color = white | |color = white | ||
|bt1 = PC Engine | |bt1 = PC Engine | ||
− | |tab1 = | + | |tab1 = [[File:PC-Engine-Console-Set.png|220px]] |
|bt2 = TurboGrafx-16 | |bt2 = TurboGrafx-16 | ||
|tab2 = | |tab2 = | ||
Line 12: | Line 14: | ||
|other names = TurboGrafx-16 (NA)<br>TurboGrafx | |other names = TurboGrafx-16 (NA)<br>TurboGrafx | ||
|generation = Fourth generation | |generation = Fourth generation | ||
+ | |type = Home console | ||
|developer = [[Hudson Soft]] | |developer = [[Hudson Soft]] | ||
− | |manufacturer = | + | |manufacturer = NEC Home Electronics |
|release = October 30, 1987 | |release = October 30, 1987 | ||
|discontinuation = 1995 | |discontinuation = 1995 | ||
− | |peripherals = Super CD- | + | |peripherals = CD-ROM²<br>Super CD-ROM² |
− | | | + | |related = TurboGrafx-CD<br>TurboDuo |
− | |||
}} | }} | ||
− | The '''PC Engine''', known in America as the '''TurboGrafx-16''', was a video game console developed jointly by Hudson Soft and NEC in 1987. | + | The '''PC Engine''', known in America as the '''TurboGrafx-16''', was a video game console developed jointly by [[Hudson Soft]] and NEC in 1987. |
== History == | == History == | ||
− | + | In the 80s, Hudson Soft had developed the "C62 System", a graphics processing chip that was capable of processing 16-bit graphics. Hudson wanted to market their new chips to Nintendo, but they rejected the offer. NEC, on the other hand, had gained fame for their home computers, but also wanted to enter the video game market. Together, they discussed their plans to develop a new video game console. The '''PC Engine''' was released to the market officially in October 30, 1987, and it was a success, even selling more than Nintendo's [[Nintendo Entertainment System|Family Computer]]. | |
+ | |||
+ | Apart from that, Hudson and NEC also developed the CD-ROM² System, a peripheral that enabled the console to play CDs. | ||
− | + | In the 90s, the console was released in North America as the '''TurboGrafx-16''', however, it didn't sell well there. | |
− | The PC Engine's model was small and simple, with dimensions of 14x14. | + | The PC Engine's model was small and simple, with dimensions of 14x14. The TurboGrafx-16 on the other hand, was bigger. |
− | == | + | == Software == |
{{main|Category:TurboGrafx-16 games}} | {{main|Category:TurboGrafx-16 games}} | ||
[[Category:Video game consoles]] | [[Category:Video game consoles]] |
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Name | PC Engine |
Other names | TurboGrafx-16 (NA) TurboGrafx |
Developer | Hudson Soft |
Manufacturer | NEC Home Electronics |
Type | Home console |
Generation | Fourth generation |
Release date | October 30, 1987 |
Discontinuation date | 1995 |
Peripherals | CD-ROM² Super CD-ROM² |
Related | TurboGrafx-CD TurboDuo |
The PC Engine, known in America as the TurboGrafx-16, was a video game console developed jointly by Hudson Soft and NEC in 1987.
History
In the 80s, Hudson Soft had developed the "C62 System", a graphics processing chip that was capable of processing 16-bit graphics. Hudson wanted to market their new chips to Nintendo, but they rejected the offer. NEC, on the other hand, had gained fame for their home computers, but also wanted to enter the video game market. Together, they discussed their plans to develop a new video game console. The PC Engine was released to the market officially in October 30, 1987, and it was a success, even selling more than Nintendo's Family Computer.
Apart from that, Hudson and NEC also developed the CD-ROM² System, a peripheral that enabled the console to play CDs.
In the 90s, the console was released in North America as the TurboGrafx-16, however, it didn't sell well there.
The PC Engine's model was small and simple, with dimensions of 14x14. The TurboGrafx-16 on the other hand, was bigger.
Software
- Main category: Category:TurboGrafx-16 games